Patch Notes for Hero Academy 2 Ver. 1.32.1634

February 12, 2018

 

Patch Highlights:

  • SIX awesome new Vermin weapons. Give your heroes 50% dodge, veil, healing, and more!
  • TWO new challenge packs themed around the new Vermin weapons. Each rewards a new avatar!
  • We’ve rebuilt the introduction of the game to be simpler and much shorter.
  • We've also added a dynamic hint system that helps people learn how to play.
    • Experienced players can easily turn it off in the Options menu.
  • Made it easier to rank up for players between Rank 10 and Champion.
  • Basic Card Packs are now simply called Card Packs.

 

Bug Fixes

  • Lots of chat bug fixes.
  • Fixed a bug where cards in hand could temporarily vanish after queued actions.
  • Fixed a bug with Season rewards not appearing until restarting the app.
  • Fixed a rare bug where the Impaler could replicate on summon. Sneaky!
  • Fixed the amount of healing on Spore Keeper Eulogy description.
  • Healing Rain effects now plays on each unit that was healed.
  • Crystals no longer erroneously show the Building class.
  • Rock On can now also spawn Stonelings diagonally.
  • PC and Mac builds now localize to the current language of the OS.

 

Card Changes

New Weapons

Vermin

  • Skitter Skulls - On Equip: Gain Dodge 50%. 
  • Gut Opener - +1 Damage, Deal +2 Damage to Heroes with 3 or more Attack.
  • Talked-Too-Much - +2 Damage, Heal 1 Health at the End of Turn.
  • Calamity's Candle - +1 Damage, Draw a random Spell from your Discard pile.
  • Snapback Shot - +1 Damage, Eulogy: Add a Snapback Shot to your hand.
  • Unfortunate Soul - +1 Damage, On Equip: Veil.

 Skitter SkullsGut OpenerTalked-Too-MuchCalamity's CandleSnapback Shot

Balance Changes

Heroes

Council

  • Quartermaster - Attack to 2.
  • Longshot Archer - Now 7 Mana.

Dark Elf

  • Spiderling - Now 2 Attack and 1 Health for 2 Mana.
  • Unstable Creation - Now 5 Health for 5 Mana.

Warden

  • RamShot - Now 4 Mana.
  • Ember Weald - Now Gains +1 Attack when an Ally is summoned.
  • Prickle Pixie - Now also an Elemental.
  • Stoneling - Now 3 Health.
  • Sylvant - Now 5 Health.
  • Royal Attendant - Now 2 Attack.
  • Mana Stone - Now 3 Health.
  • Life Blossom - Now 4 Health.

Gladiator

  • Child of Destiny - Now 5 Mana. Still running the world.

Viking

  • Blind Soothsayer - Now 5 Mana.
  • Icestone Magus - Now 6 Mana.
  • Boarfest - Now 3 Mana.
  • Conquest Sister Renhild - Now 7 Mana.
  • Death Sister - Now 4 Mana.

Vermin

  • Wickedpedia - Now 6 Mana.
  • Vurmen, the Rat King - Now 5 Health.
  • Vermin Den - Now 4 Health.

 

Spells

Council

  • No Pain, No Gain - Now 2 Mana.
  • Grindstone - Now 2 Mana.
  • Smelling Salts - Now 2 Mana.
  • Triage - Now 3 Mana.
  • Council Initiate - Changed Mana reduction to 5.
  • Siege Barrels - Now 6 Mana.

Dark Elf

  • Dark Bargain - Now 2 Mana.
  • Arachnophobia - Now 5 Mana.
  • Throwing Some Shade - Now 2 Mana.
  • Wraith Swell - Now summons a Shadow Wraith with 0 AP.

Warden

  • Cycle - Now 2 Mana.
  • Earth Toned - Now 2 Mana.
  • Overpopulate - Now 6 Mana.
  • Dense Tree Sap - Now Gives a Hero +2 Health.

Gladiator

  • Roar of the Arena - Now 2 Mana.

Vermin

  • Offsides - Now 3 Mana.

All Card Changes